FSUIPC Client DLL
.NET interface for FSUIPC
|
A class holding all the information about a runway More...
Inherits IDataStoreObject.
Public Member Functions | |
override string | ToString () |
Get the a string representation of the Runway ID e.g. 27L More... | |
void | MoveAircraftHere (bool LeavePaused) |
Moves the player's aircraft to this runway More... | |
FsRunway () | |
Creates a new instance of FsRunway More... | |
Properties | |
string | ICAO [get, set] |
The ICAO Code of the airport this belongs to More... | |
FsRunwayID | ID [get, set] |
The number of the runway (e.g. 27L) More... | |
FsAirport | Airport [get, set] |
The FsAriport object that this runway belongs to More... | |
double | LengthFeet [get, set] |
The length of the runway in Feet More... | |
double | LengthMetres [get] |
The length of the runway in Metres More... | |
double | WidthFeet [get, set] |
The width of the runway in Feet More... | |
double | WidthMetres [get] |
the width of the runway in Metres More... | |
double | HeadingMagnetic [get, set] |
The Magnetic Heading of the runway More... | |
double | HeadingTrue [get] |
The True Heading of the runway More... | |
FsSurface | Surface [get, set] |
The type of surface the runway has More... | |
FsILSInfo | ILSInfo [get, set] |
Information about the ILS facilities installed for the runway. If no ILS is installed this property is null (Nothing in VB) More... | |
FsLatLonPoint | ThresholdLocation [get, set] |
The Longitude/Latitude of runway threshold More... | |
double | ThresholdOffsetFeet [get, set] |
The distance from the threshold to the real start of the runway in Feet More... | |
double | ThresholdOffsetMetres [get] |
The distance from the threshold to the real start of the runway in Metres More... | |
FsLatLonPoint | StartLocation [get, set] |
The FlightSim's start location for this runway. Used to position the player for takeoff. More... | |
bool | ClosedForLanding [get, set] |
True if this runway is closed to landing traffic More... | |
bool | ClosedForTakeoff [get, set] |
True if this runway is closed to traffic taking off More... | |
FsRunwayLightsInfo | LightsInfo [get, set] |
Information about all the lights for this runway More... | |
FsRunwayPatternInfo | PatternInfo [get, set] |
Information about the take-off and landing pattern for this runway More... | |
FsLatLonQuadrilateral | Bounds [get] |
An FsLatLonQuadrilateral defining the Lat/Lon of the four corners of the runway More... | |
double | DistanceNauticalMiles [get] |
The distance to this runway's threshold in Nautical Miles. More... | |
double | DistanceFeet [get] |
The distance to this runway's threshold in Feet. More... | |
double | DistanceMetres [get, set] |
The distance to this runway's threshold in Metres. More... | |
double | BearingToTrue [get, set] |
The bearing in degrees TRUE to the threshold of this runway. More... | |
double | BearingToMagnetic [get, set] |
The bearing in degrees MAGNETIC to the threshold of this runway. More... | |
bool | IsPlayerOnRunway [get, set] |
True if the player's aircraft is currently on the runway. (Must be on the ground). More... | |
AIPlaneInfo | AIPlaneOnRunway [get, set] |
The AIPlaneInfo of the AI Traffic Plane that is currently on this runway. If no AI Traffic is on this runway then it will be null (Nothing in VB). More... | |
AIPlaneInfoCollection | AITrafficArrivals = new AIPlaneInfoCollection() [get, set] |
A list of AIPlaneInfo representing the AI Traffic Planes that are currently assigned to arrive on this runway. More... | |
AIPlaneInfoCollection | AITrafficDepartrures = new AIPlaneInfoCollection() [get, set] |
A list of AIPlaneInfo representing the AI Traffic Planes that are currently assigned to depart from this runway. More... | |
FsTaxiwayIntersectionCollection< FsTaxiway > | TaxiwayIntersections [get, set] |
Returns a list of taxiways at this airport that intersect with this runway. More... | |
A class holding all the information about a runway
|
inline |
Moves the player's aircraft to this runway
LeavePaused | Set to True to leave the FlightSim paused after moving the aircraft. |
|
inline |
Get the a string representation of the Runway ID e.g. 27L
|
getset |
The AIPlaneInfo of the AI Traffic Plane that is currently on this runway. If no AI Traffic is on this runway then it will be null (Nothing in VB).
NOTE: This is only filled in if the AITraffic information has been refreshed.
|
getset |
The FsAriport object that this runway belongs to
|
getset |
A list of AIPlaneInfo representing the AI Traffic Planes that are currently assigned to arrive on this runway.
NOTE: This is only filled in if the AITraffic information has been refreshed.
|
getset |
A list of AIPlaneInfo representing the AI Traffic Planes that are currently assigned to depart from this runway.
NOTE: This is only filled in if the AITraffic information has been refreshed.
|
getset |
The bearing in degrees MAGNETIC to the threshold of this runway.
NOTE: this is only filled in if a reference position has been set
|
getset |
The bearing in degrees TRUE to the threshold of this runway.
NOTE: this is only filled in if a reference position has been set
|
get |
An FsLatLonQuadrilateral defining the Lat/Lon of the four corners of the runway
|
getset |
True if this runway is closed to landing traffic
|
getset |
True if this runway is closed to traffic taking off
|
get |
The distance to this runway's threshold in Feet.
NOTE: this is only filled in if a reference position has been set
|
getset |
The distance to this runway's threshold in Metres.
NOTE: this is only filled in if a reference position has been set
|
get |
The distance to this runway's threshold in Nautical Miles.
NOTE: this is only filled in if a reference position has been set
|
getset |
The Magnetic Heading of the runway
|
get |
The True Heading of the runway
|
getset |
The ICAO Code of the airport this belongs to
|
getset |
The number of the runway (e.g. 27L)
|
getset |
Information about the ILS facilities installed for the runway. If no ILS is installed this property is null (Nothing in VB)
|
getset |
True if the player's aircraft is currently on the runway. (Must be on the ground).
NOTE: this is only filled in if the reference position has been set to the current player postion
|
getset |
The length of the runway in Feet
|
get |
The length of the runway in Metres
|
getset |
Information about all the lights for this runway
|
getset |
Information about the take-off and landing pattern for this runway
|
getset |
The FlightSim's start location for this runway. Used to position the player for takeoff.
|
getset |
The type of surface the runway has
|
getset |
Returns a list of taxiways at this airport that intersect with this runway.
Only populated after calling CalculateTaxiwayIntersection() method on the FsAriport object
|
getset |
The Longitude/Latitude of runway threshold
|
getset |
The distance from the threshold to the real start of the runway in Feet
|
get |
The distance from the threshold to the real start of the runway in Metres
|
getset |
The width of the runway in Feet
|
get |
the width of the runway in Metres