FSUIPC Client DLL
.NET interface for FSUIPC
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A class representing the settings for a wind layer More...
Inherits FSUIPCStruct.
Properties | |
ushort | UpperAltitudeMetres [get, set] |
The upper altitude in metres of this wind layer More... | |
uint | UpperAltitudeFeet [get, set] |
The upper altitude in feet of this wind layer. More... | |
double | SpeedKnots [get, set] |
The wind speed in Knots More... | |
ushort | GustKnots [get, set] |
The maximum speed of wind gusts in knots More... | |
double | Direction [get, set] |
The direction (heading) of the wind in Degrees More... | |
FsTurbulenceLevel | Turbulence [get, set] |
Turbulence level More... | |
FsWindShearStrength | Shear [get, set] |
Windshear strength More... | |
double | DirectionVariance [get, set] |
Directional variability (+- this value) in degrees More... | |
ushort | GapAboveMetres [get, set] |
This is the gap from the top of surface altitude to first layer's base in Metres. GapAbove is ignored in layers other than the surface layer, and needs FSUIC 4.748 or 3.998k minimum. More... | |
uint | GapAboveFeet [get, set] |
This is the gap from the top of surface altitude to first layer's base in Feet. GapAbove is ignored in layers other than the surface layer, and needs FSUIC 4.748 or 3.998k minimum. More... | |
A class representing the settings for a wind layer
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getset |
The direction (heading) of the wind in Degrees
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getset |
Directional variability (+- this value) in degrees
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getset |
This is the gap from the top of surface altitude to first layer's base in Feet. GapAbove is ignored in layers other than the surface layer, and needs FSUIC 4.748 or 3.998k minimum.
Note that the actual unit used by Flight Sim is Metres, therefore this value will be rounded to the nearest Metre.
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getset |
This is the gap from the top of surface altitude to first layer's base in Metres. GapAbove is ignored in layers other than the surface layer, and needs FSUIC 4.748 or 3.998k minimum.
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getset |
The maximum speed of wind gusts in knots
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getset |
Windshear strength
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getset |
The wind speed in Knots
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getset |
Turbulence level
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getset |
The upper altitude in feet of this wind layer.
Note that the actual unit used by Flight Sim is Metres, therefore this value will be rounded to the nearest Metre.
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getset |
The upper altitude in metres of this wind layer