FSUIPC Client DLL
.NET interface for FSUIPC
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A class representing the settings for a visibility layer. More...
Inherits FSUIPCStruct.
Properties | |
ushort | UpperAltitudeMetres [get, set] |
The upper altitude for this layer in Metres. | |
uint | UpperAltitudeFeet [get, set] |
The upper altitude for this layer in Feet. | |
short | LowerAltitudeMetres [get, set] |
The lower altitude for this later in Metres. | |
int | LowerAltitudeFeet [get, set] |
The lower altitude for this layer in Feet. | |
double | RangeStatuteMiles [get, set] |
The range of visibility for this layer in Statute Miles (accurate to 1/100 of a Mile) | |
double | RangeNauticalMiles [get, set] |
The range of visibility for this layer in Nautical Miles. | |
double | RangeKilometres [get, set] |
The range of visibility for this layer in Kilometres. | |
A class representing the settings for a visibility layer.
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getset |
The lower altitude for this layer in Feet.
Note that the actual unit used by Flight Sim is Metres, therefore this value will be rounded to the nearest Metre.
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getset |
The lower altitude for this later in Metres.
Must be Non-Zero (can be -tve) or layer will be ignored.
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getset |
The range of visibility for this layer in Kilometres.
Note that the actual unit used by Flight Sim is 1/100th of a Statute Mile, therefore this value will be rounded to the nearest 100th of a Statute Mile.
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getset |
The range of visibility for this layer in Nautical Miles.
Note that the actual unit used by Flight Sim is 1/100th of a Statute Mile, therefore this value will be rounded to the nearest 100th of a Statute Mile.
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getset |
The upper altitude for this layer in Feet.
Note that the actual unit used by Flight Sim is Metres, therefore this value will be rounded to the nearest Metre.