FSUIPC Client DLL
.NET interface for FSUIPC
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A class representing the settings for a temperature layer. More...
Inherits FSUIPCStruct.
Properties | |
ushort | BaseAltitudeMetres [get, set] |
The base altitude in Metres. This layer takes effect above this altitude. | |
uint | BaseAltitudeFeet [get, set] |
The base altitude in Metres. This layer takes effect above this altitude. | |
short | DayCelsius [get, set] |
The daytime temperature in Degrees Celsius (Centigrade) | |
short | DayFahrenheit [get, set] |
The daytime temperature in Degrees Fahrenheit. | |
short | NightVarianceCelsius [get, set] |
The night time variance in Degrees Celsius (Centigrade). Does not seem to work. | |
short | NightVarianceFahrenheit [get, set] |
he night time variance in Degrees Fahrenheit. Does not seem to work. | |
short | DewPointCelsius [get, set] |
The dew point in Degrees Celsius. Not sure this actually generates fog though. Maybe just for ATIS. | |
short | DewPointFahrenheit [get, set] |
The dew point in Degrees Fahrenheit. Not sure this actually generates fog though. Maybe just for ATIS. | |
A class representing the settings for a temperature layer.
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getset |
The base altitude in Metres. This layer takes effect above this altitude.
Note that the actual unit used by Flight Sim is Metres, therefore this value will be rounded to the nearest Metre.
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getset |
The daytime temperature in Degrees Fahrenheit.
Note that the actual unit used by Flight Sim is Degrees Celsius (Centigrade), therefore this value will be rounded to the nearest degree celsuis.
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getset |
The dew point in Degrees Fahrenheit. Not sure this actually generates fog though. Maybe just for ATIS.
Note that the actual unit used by Flight Sim is Degrees Celsius (Centigrade), therefore this value will be rounded to the nearest degree celsuis.
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getset |
he night time variance in Degrees Fahrenheit. Does not seem to work.
Note that the actual unit used by Flight Sim is Degrees Celsius (Centigrade), therefore this value will be rounded to the nearest degree celsuis.