FSUIPC Client DLL
.NET interface for FSUIPC
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A class holding all the information about an airport gate More...
Inherits IDataStoreObject.
Public Member Functions | |
override string | ToString () |
Gets a string representation of this gate. Includes ID and Type. More... | |
void | MoveAircraftHere (bool LeavePaused) |
Moves the player's aircraft to this gate More... | |
FsGate () | |
Creates a new instance of FsGate More... | |
Properties | |
string | ICAO [get, set] |
The ICAO Code of the airport this belongs to More... | |
string | ID [get, set] |
The ID of the Gate More... | |
string | Name [get, set] |
The Name of the gate as specified in the BGL file More... | |
string | Number [get, set] |
The number of the gate as specified in the BGL file More... | |
FsAirport | Airport [get, set] |
The FsAirport object that this gate belongs to More... | |
double | RadiusFeet [get] |
The radius of the gate area in Feet More... | |
double | RadiusMetres [get, set] |
The radius of the gate area in Metres More... | |
FsLatLonPoint | Location [get, set] |
The latitude and longitude of the centre of the gate area More... | |
double | HeadingMagnetic [get] |
The MAGNETIC heading of the gate (the direction the aircraft is facing when parked at the gate). More... | |
double | HeadingTrue [get, set] |
The TRUE heading of the gate (the direction the aircraft is facing when parked at the gate). More... | |
FsGateType | Type [get, set] |
The type of gate More... | |
FsLatLonCircle | Bounds [get] |
A FsLatLonCircle representing the area covered by this gate More... | |
double | DistanceNauticalMiles [get] |
The distance to this gate's centre point in Nautical Miles. More... | |
double | DistanceFeet [get] |
The distance to this gate's centre point in Feet. More... | |
double | DistanceMetres [get, set] |
The distance to this gate's centre point in Metres. More... | |
double | BearingToTrue [get, set] |
The bearing in degrees TRUE to this gate's centre point. More... | |
double | BearingToMagnetic [get, set] |
The bearing in degrees MAGNETIC to this gate's centre point. More... | |
bool | IsPlayerAtGate [get, set] |
True if the player's aircraft is currently in the gate area. More... | |
bool | IsAIPlaneAtGate [get, set] |
True if there is an AI Traffic Plane currently parked at this gate. Use AIPlaneAssigned to get the AIPlaneInfo. More... | |
AIPlaneInfo | AIPlaneAssigned [get, set] |
The AIPlaneInfo of the AI Traffic Plane that is currently assigned to, or at this gate. If no AI Traffic is assigned to, or at this gate then it will be null (Nothing in VB). Check IsAIPlaneAtGate to see if the plane is currently at the gate or not. More... | |
List< string > | Airlines = new List<string>() [get, set] |
A list of Airlines that use this gate. More... | |
FsTaxiwayIntersectionCollection< FsTaxiway > | TaxiwayIntersections [get, set] |
Returns a list of taxiways at this airport that intersect with this gate. More... | |
A class holding all the information about an airport gate
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inline |
Moves the player's aircraft to this gate
LeavePaused | Set to True to leave the FlightSim paused after moving the aircraft. |
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inline |
Gets a string representation of this gate. Includes ID and Type.
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getset |
The AIPlaneInfo of the AI Traffic Plane that is currently assigned to, or at this gate. If no AI Traffic is assigned to, or at this gate then it will be null (Nothing in VB). Check IsAIPlaneAtGate to see if the plane is currently at the gate or not.
NOTE: This is only filled in if the AITraffic information has been refreshed.
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getset |
A list of Airlines that use this gate.
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getset |
The bearing in degrees MAGNETIC to this gate's centre point.
NOTE: this is only filled in if a reference position has been set
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getset |
The bearing in degrees TRUE to this gate's centre point.
NOTE: this is only filled in if a reference position has been set
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get |
A FsLatLonCircle representing the area covered by this gate
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get |
The distance to this gate's centre point in Feet.
NOTE: this is only filled in if a reference position has been set
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getset |
The distance to this gate's centre point in Metres.
NOTE: this is only filled in if a reference position has been set
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get |
The distance to this gate's centre point in Nautical Miles.
NOTE: this is only filled in if a reference position has been set
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get |
The MAGNETIC heading of the gate (the direction the aircraft is facing when parked at the gate).
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getset |
The TRUE heading of the gate (the direction the aircraft is facing when parked at the gate).
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getset |
The ICAO Code of the airport this belongs to
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getset |
The ID of the Gate
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getset |
True if there is an AI Traffic Plane currently parked at this gate. Use AIPlaneAssigned to get the AIPlaneInfo.
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getset |
True if the player's aircraft is currently in the gate area.
NOTE: this is only filled in if the reference position has been set to the current player position
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getset |
The latitude and longitude of the centre of the gate area
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getset |
The Name of the gate as specified in the BGL file
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getset |
The number of the gate as specified in the BGL file
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get |
The radius of the gate area in Feet
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getset |
The radius of the gate area in Metres
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getset |
Returns a list of taxiways at this airport that intersect with this gate.
Only populated after calling CalculateTaxiwayIntersection() method on the FsAriport object
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getset |
The type of gate